Game 1:
Basically my opponent played a pretty degenerate BRW weenie enchantment deck. It proved to be pretty strong because of this card - Scourge of the Nobilis.
Its pretty sick when placed on any red-white creature. Just one hit by a pumped creature would useful throw the game beyond reach due to the life gain. My removals just refused to appear. Especially my psuedo removal tempo card.... Flickerwisp...
Even though Doomgape appeared 2 times, it was never enough to swing through to deal enough damage.
Here, my deck fired on all cylinders. My true stars showed up in a pretty quick 2-0 win.
Quillspike and Beillergent Hatchling proved to be a very sick combination which my opponent had no way to handle.
I noticed later that whenever my Flickerwisps appeared (I had 2 in my deck), I win. The disruption to their tempo proved lethal.
Game 3:
My opponent was playing a blue-red retrace deck. Retrace is definitely very powerful in this format. Check out this card staring from my opponents graveyard -
I managed to draw my removals. But it just wasn't enough to keep up with that card in the graveyard. Also, my Flickerwisps just refused to show up. It proved heartbreaking because I was so close to killing him in game 3 when he topdecked a last card to kill me.
Sianz...Down 1-2.
So what are my thoughts? I think Quillspike plus any of the Hatchlings is very powerful. Flickerwisp is definitely a all-star. Soul Reaps proved to be more useable than I thought...seems that there isnt that many green creatures anyway...
wish me luck for my game tomorrow!














5th April 2008










comments:Works amazingly with retrace in mid-late game...
comments:the new glorious anthem. fits into kitkin. only thing is that it doesn't power token creatures. need to test. it is almost always better than anthem, but the drawback of being one turn later could render this unplayable.
comments: we discussed this before. not totally convinced with the no of playable high blue(or blue hybrid) mana-ed cards in the set for this to work effectively. on average i think it should remove between 5 to 10 cards for 3 mana.
comments:i can see this guy becoming very big very fast for merfolk rejeerey decks.
comments: a fairly decent card to power the grim poppets, wither decks. what's more gratifying than collecting all those persist creatures from your opponents for your own use?
comments: very big body with trample...my top pick for the set for now... still, watch out for those pesky mirror-weaving kitkins...
comments: cos of the mana requirements, not as good as crib swop but decent still.
comments: It is nice to be able to steal planeswalkers as well!

comments: what? another soulstoke target? :) def less vulnerable than mr nova chaser. just don't get mirrorweaved.